Why Sensei?
The idea of creating Sensei was born in response to the needs of the esports market. E-sport now is in the same place, that traditional sport was in the 1960s. No one really knows how to measure skills, benchmark players or what can significantly affect the form of players.
We took the challenge and after a deep research of scientific articles on video games and consultations with one of the leading Polish esports teams we created a data-driven product that we strongly believe can change the game. It’s meant to improve players’ skills in 5 categories: vision, audio, strength, manual and intellect. You only need a regular PC, an eye tracker, our app and a team’s will to make diligent training.
Our solution is the first one on the market that trains not only precision or speed of clicks but also audiovisual skills. Moreover, you won’t need to go to any esports training center, you can have one - all you need is a stand with our Sensei application.